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Secret Side Quests Everyone Missed In Red Dead Redemption 2

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작성자 Nam Weaver 댓글0건 25-12-11 22:00
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Red Dead Redemption 2 raised the bar for storytelling in big budget, AAA titles. Arthur Morgan's journey is unlike anything gaming has ever attempted before. The narrative is beautifully somber and emotionally impactful. The game play usually complements this vibe, with the shooting feeling heavy and the long horse rides giving players time to mull over the character's situation. Other times however, the gameplay results in unintentional hilarity. It is an open world game after all, and player freedom always leads to comedy gold. Here are ten ways this masterpiece is unintentionally hilarious, both in gameplay and in the st


Players will find two children chained to a wall who can be rescued. While Brother Dorkins is grateful enough to let Arthur take money from his donation jar, Arthur can choose to refuse this payment for an Honor boost. It's a simple yet engaging side quest that shows how each and every corner of Red Dead Redemption 2 's map is full to the brim with details, secrets, and unique eve


This aspect connects to the same idea as the lack of a heads-up display. The spirit of Red Dead Redemption 2 isn't progression. It's the experience. Whatever that means to the player. In other open-world games, there is a desire for completion. There are quests, collectibles, achievements, and a myriad of other things to finish. Rockstar doesn't want you to complete their game. They want you to live in it. If you're completing something, then you're also moving on to the next thing. But Red Dead Redemption 2 is asking you to stay. So it's not going to help you finish anything. Figure it out on your


To its credit, Red Dead Redemption 2 launched in a smoother state than most other open world games out there. Compared with the Elder Scrolls and Fallout games, it runs like butter. Glitches are still in there though, and happening upon one is always hilarious. One may spontaneously fly off their horse or fall through the geometry. As long as the bug doesn't corrupt a save file or hinder progress, they are always a good t


This has probably happened to most players. Arthur opens the door to leave a building and one starts tapping the mount button as soon as their trusty stallion is in view. Instead of running to the horse however, they tackle a stranger who wasn't even visible. Arthur can't simply apologize and explain the misunderstanding—the stranger would think he's crazy with all his talk about a PlayStation or Xbox controller. The player then has to spend the next several minutes evading the law, probably claiming more lives in the proc


Red Dead Redemption 2 's original score works equally as a thematic landscape of the old west as well as it does an emotional vessel for the game's narrative. The opening track, By 1899, The Age Of Outlaws And Gunslingers Was At An End , eerily sets the tone for the story of Dutch Van der Linde and his gang, attempting to remain outside the law in a country that no longer tolerates the concept. Afterwards, we're greeted with the slow whistling introduction of Outlaws From The West , before the Game tips's iconic western theme busts in, truly establishing the story's vibe. The song, which would play perfectly with any western film from the 60s or 70s, uses its drawn-out guitar riffs and flute to set the landscape for a world of both incredible natural beauty and harrowing danger. We're instantly introduced to the feeling of hope that anything can be accomplished, and the dread that anything can be taken away, a concept that defines Red Dead Redemption


This one would be impressive if it wasn't done by accident. Not only can players shoot the hats off enemies, exposing their foreheads to the sun or revealing a bald spot, but enemies can return the favor and shoot Arthur's hat to the wind. You can do a lot of things to people, but tampering with their headwear is a whole other level of insult. Fortunately, Arthur has magic hat regenerating powers, but the NPCs he shoots down don't have the same abil


The song that stood out the most for me personally was Revenge Is A Dish Best Eaten , which served as the musical counterpart for the game's mission of the same name. It begins with an elegant string section, calling into mind the city of Saint Denis and the lavishly devious character of Angelo Bronte. Soon after, an eerie horn emerges into the piece, serving representative to Dutch in a tension-building contrast to Angelo Bronte's strings. The two instruments, while complementing each other, build two separate forms of tension in the same way that the ego-centric, power-hungry personalities of Dutch and Bronte clash with one another. The two personalities dance around with each other until they can no longer coexist. The horns build, rapid guitar strums emerge, then we experience an unnerving high set of strings, right before everything stops all at once for a brief moment. In that brief moment, Dutch kills Bronte. Right as it passes, a heavy string section crashes in to represent Arthur Morgan's horror in realizing just how far Dutch has strayed from the man he once k


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